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#War thunder update release date update#
We hope that you will enjoy this change!Īs we release the planned changes in our roadmap, we'll also continue to update the infographic, so that you can easily see what we have already implemented. This change will significantly help out the SB player base, and any player looking to get into SB but was not willing to due to Battle Pass tasks being unavailable. In Air SB there will be a few exceptions: due to mission specifics and availability of the lobby system, some tasks and challenges, such as participation in a certain number of missions or tasks aimed at destroying AI controlled vehicles or targets, will be unavailable. You will be able to complete the same battle tasks and challenges in Tank SB as in AB or RB. This planned Roadmap change was originally scheduled to be released in the Autumn 2023 Major Update, however with the release of the new Battle Pass season 12 that has arrived today, the 26th of July, we’ll be bringing this long-awaited change forward to today instead, ahead of schedule.
#War thunder update release date simulator#
In this news, we’ll be talking about the changes that will allow Battle Pass tasks to be completed in Simulator Battles (SB). We are continuing to tell you about the improvements that we are implementing based on the Roadmap we released in June. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
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Some updates, additions and fixes may not be listed in the provided notes. The current provided changelog reflects the major changes within the game as part of this Update. A timer has been added to the sights of ground vehicles, helicopters, and aircraft that counts down the time during which it is still possible to launch a beam-riding missile without undermining guidance of the previously launched missiles.An error that caused information about active boosters to not be displayed correctly when copying the battle log has been fixed (report ).An error that caused the compensation for expenses to not count the automatic purchase of “Crew replenishment” after a battle has been fixed.For AGM-12С, AGM-12B, AA-20, AS-20, AS-30 missiles, the smoke trail has been modified to be less voluminous and more transparent according to visual references and to make aiming more comfortable.For aircraft missiles with a laser seeker or a semi-automatic guidance system (SACLOS) during third person play, a visualisation of missile launch window has been added to clearly display guidance zones that are available for launch.Now the fragments spread correctly and deal the same damage as before the implementation of the realistic spread.
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This error caused damage to be lower after we implemented the realistic fragment spread mechanic since the fragments could pass from inside a target to outside via fuselage and wings without dealing damage. An error that caused lack of fragment damage to parts of helicopters/aircraft when fragmentation munitions with a calibre of 20 mm or higher exploded inside the fuselage and wings has been fixed.
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